Track and Field

Push yourself to your physical limit!

Empire of Sports Track & Field will take your avatar as far as he can possibly go. Rush through the 100m race, fly across the 110m hurdles, reach for the horizon in the Long Jump, or land a hop, skip and jump in the Triple Jump! The Track & Field will require speed, skill, and strength combined in an explosive combination of events!

Track and field

Quick start tips

Where is the Track and Field arena?

The arena is in the Track and Field Square, south-east of the Main Square.

 

Where can I get Track and Field equipment?

You can purchase specific Track & Field equipment in the Track & Field Shop. There are two shops, one of them is in the Shopping Street west of the Main Square, and the other is in the north end of Track & Field Square.

 

Track and Field Basics

Track and Field is perhaps the most classical and raw form of sporting competition. It pits speed, skill and strength together in an explosive combination of events designed to bring out the best in every athlete. The controls of Track and Field contain various reaction games, which must be accomplished during play. There are currently 5 game modes available in Track and Field: Multisports, 100m, 110m hurdles, Long Jump, and Triple Jump.

 

 

Race 100m

An on-server instruction sums up the keys you have to press for each action of the race.

Start: After the ready and steady announcements, a gauge will appear and a ball will drop. Press the requested key after the ball leaves the red zone. Be careful while reading the instructions, since this key is chosen randomly. If you press the key while the ball is still in the red zone, you will commit a false start, disqualifying you if it’s your second race.

Sprint: Just after you start, a power gauge will appear. Bash alternately the two requested keys to fill the gauge, increasing your sprint speed. The quicker you fill the power gauge, the faster you’ll sprint. Be careful while reading the instructions, since those keys are chose randomly!

Finish / Speed Bonus: Press [SPACE] at any time while bashing to get a speed bonus on your current speed. Be careful, once this speed bonus is over, your speed decreases definitely to its lowest capacity.

Feel the best moment to use your Bonus!

 

110m hurdles

An on-server instruction sums up the keys you have to press for each action of the race.

Start: After the ready and steady announcements, a gauge will appear and a ball will drop. Press the requested key after the ball leaves the red zone. Be careful while reading the instructions, since this key is chosen randomly. If you press the key while the ball is still in the red zone, you will commit a false start, disqualifying you if it’s your second of the race.

Jump: Press the requested key to jump a hurdle. Be careful while reading the instructions. All your precision skill is required to feel the good moment to begin your jump. Jumping over at the wrong time will cause you to knock over the hurdle, slowing you down a lot.

Speed Bonus: Press [SPACE] after you’ve jumped the last hurdle to receive a very quick speed bonus, which can make the difference with your opponents.

 

Long Jump

An in-game instructions server  sums up the keys you have to press for each action of the race. You get 3 attempts, from which your best score will be recorded.

Sprint: Just after you start, a power gauge will appear. Bash alternately the two requested keys to fill the gauge, increasing your sprint speed. The quicker you fill the power gauge, the faster you’ll sprint. Be careful while reading the instructions, since those keys are chosen randomly!

Jump: Keep bashing, then keep [SPACE] pressed when you step on the take-off board to jump. If you press the key too late, you will commit a foul by overstepping the plasticine board; if you press too early, you’ll jump too early and reduce your measured distance. Keeping the key pressed will increase your jump angle. Try to reach an angle of 45, and then release [SPACE] to jump.

Landing: If you jump far enough, you can balance your avatar with the arrow keys [<] and [>]. Falling backwards when you land will decrease the measured distance of your jump.

 

Triple Jump

It is mostly the same thing as the long jump only that you get 3 attempts, from which your best score will be recorded.

After your first jump, press [SPACE] to choose the angle of your second jump, and then, of your last jump.

 

 

Track and Field Techniques

 

Endurance: Reflects how long you can run without getting tired

Leaping: Reflects how good you are at jumping

Sprinting: Reflects how fast you can run on short distances

Video

Rank Athletics

  • 1 Alexinator
  • 2 T-Oninhio
  • 3 Gangsat
  • 4 Federt
  • 5 Kyfeur
  • 6 Xorute
  • 7 Calypta
  • 8 Clementttti
  • 9 Tina Fey
  • 10 Sthefy

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